[This is preliminary documentation and subject to change.]
Fired when an effect (i.e., hold, sleep or stun) ends on the online hero.
Note that, as of Issue 4, the user interface should no longer display any effects, since the City of Heroes client now does that. Any information provided by the CoH client is considered canonical and accurate, and HeroStats and its extensions should assume that their knowledge is only as close to being correct as possible.
StatsEngine Class | HeroStats.StatsEngine Namespace